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The One-Sided World

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Not all martyrs see divinity. [05 Sep 2006|05:01am]

kaorischild
[ mood | tired ]

Excerpts from Defining Divinity,
By Finnegan Kells

The gods of Moebius are not static beings; they change and evolve just the same as the many races they lay claim to. Indeed, the relationship between the worshipped and the worshippers is more tightly-knit than most understand. Religion is paradoxical: A god's fundamentals appeal to a worshipper, and that worshipper's own beliefs about his or her god in turn defines that supernatural force. It is long debated among religious scholars whether gods control man or whether man control the gods.

Let us examine the god of war, Martyr. In the dawn of man, before communication, before even death (or perhaps as a way of staving off death), there was the hunt-- the need for food. Martyr was originally a god of the hunt, and his red hue was symbolic of spilled animal blood. His signature weapon, the spear, is perhaps the oldest and most common hunting weapon ever made. The first strategies, the first competitions between men, and many believe the first god were all born of the hunt.

And soon after, conflict between men developed. It was here that the god of the hunt underwent his first change, as man felt the need to protect himself from his brother. The hunter took up a shield. Spear-points pierced human flesh as readily as it pierced an animal's. War and strife were born, and Martyr was the spear crossed over the shield, the attacker and the defender.

This raises the most curious question of the origin of a divine being. Are gods born, just as men are? Are they simply brought into existence as the concepts they signify take shape? In times long past, the line between Martyr and Rasheti was hazier than one might think. The spear-crossed shield was a single crest, worshipped as one being. However, as war developed, the spear and shield separated. Martyr became more and more offensive, and he forsook the shield, which became a symbol in itself. This separation was the birth of the god of protection.

The gap between the god of war and the god of protection has only grown wider throughout history, extending to other areas of life. The fighting styles and even the very mindset of their priests reflects this: A war priest tends to be a hot-headed tactician, always moving and changing; whereas a protection priest is a steadfast wall, a patient and constant answer to a fierce opposition. A commander who worships Martyr would be a realist willing to sacrifice a battalion to offer the rest of his army a tactical advantage; a priest of Rasheti is more idealistic, feeling that even one unnecessary death is too great a price to pay.

---

While many believe that the shifting in powers between divine beings is a long-completed process, new research suggests that this is not the case. Several new gods have recently made their presence known, and there are very likely more new gods who have chosen not to do so. Many former avatars have ascended to godhood, stealing a portion of their mother or father's divine energy.

It is interesting to note that these second-generation gods are far more human in size and stature, perhaps because of their half-mortal nature. For instance, Martyr appears to most as an enormous humanoid, perhaps 20 feet tall, formed entirely of ash. His eyes and heel are aflame, and he is armed with only a simple spear and wears only a bronze helmet, its crest also aflame. Rasheti is a gaunt figure, equal in height to Martyr. His torso resembles a seven-sided shield; his limbs are thin but for his massive forearms, and he has seven fingers on each hand. His head is a smooth sphere devoid of ears, nose, and a mouth-- its only feature is an enormous eye, its iris yellow and its pupil white. The palms of his hands have smaller, matching eyes.

Martyr's son Orlando Ogoun, however, has features common to the Jangalan people: dark skin, thick hair (although his is red in color, not the far more common black), a broad nose, and dark eyes. He stands at a height average to most men, about six feet, and often dons contemporary clothing. Little is known about the avatar of war, as he is rarely in public eye.

Our last example of newer gods is far more public: much of today's youth is drawn to the teachings of Pox, the god of insanity, thanks to his unconventional gospel. Pox uses aggressive music combined with the recent development of disc technology to spread his ideas quickly throughout the world. Physically, Pox is a disorienting image, and if stared at for too long one could quite possibly forget oneself. He has sharp Elvish features and a thin frame, but is instantly recognizable for his unusual skin coloration: it constantly flows and shifts in color, like oil in water. His hair is fashioned into a black fin of hair. Despite hundreds of hypotheses regarding his parentage, no accurate conclusion has yet been reached, and none claim know the motivation for his bizarre actions.

---

Finnegan Kells is a famous religious scholar from Gaeland who, after gathering a few months' supplies and cold weather gear, sailed across the ocean towards the central continent. He has not been seen since.

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[27 Aug 2006|04:03pm]

kaorischild
I wouldn't mind running some sort of roleplaying thing here via this community, if everyone/anyone else is interested. Obviously it would be more of an emphasis on the roleplaying and character history and interaction than combat or anything, but I think it would be a fun way to keep ourselves entertained between sessions. Post if you're interested!

(Also, saintwolf, hello where'd you come from?)
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Kid A [27 Aug 2006|03:25pm]

kaorischild
[ mood | nerdy ]

Journal II: Entry One
By Zinek Bé Ruzicka

I guess it's my responsibility as a scholar to take extensive notes on this second Moebius I've been suddenly whisked away to, so here goes. I'll start with an entry on my homeworld, and how bizarrely-interpreted it is by these otherworlders.

The denizens of this other Moebius seem to regard my home plane as a symbol; a shape that represents the living soul of each being of Moebius, but not a real place or thing. To them, our planet is spatially unsound; their sphere is a much more stable shape. They can't accept the way our planet revolves around the Heliophant, or how we can traverse to the other side of the planet by crossing the edges. It's pretty funny; they can question things like "gravity on a Moebius Strip" but they don't question things like "an astral field projected on my body that lets me fly through space."

I found an excerpt from a book in the library of the World School (more on that later, probably).

Ripe with symbolism, the Mundane Egg is an artifact revered by many entities with an interest in space and time. Its appearance varies from tale to tale; it has been said to be pure yellow and as large as a planet, a soft blue sphere, or even indistinguishable from a chicken's egg to the naked eye.

The Mundane Egg is currently in possession of the Clockwork Company, a group of inventors whose main office is based in the city of Blackburn in the nation of Pritani. The chief executive of The Clockwork Company is Henlein Dennison. Dennison is inventor of the modern portable belt clock, and the company's current aim is to affordably mass-produce the device. "Each person should know exactly their place in the universe," says Dennison. "My device is here to make locating that place a little easier."

--"Sailing Past Stars, Sailing Past Seconds" by Wells Vernon

I think now it would be a good idea to explain the continents of my world and the sorts of people you can find on each of them. Like I said before, the Moebians here interpret these lands metaphorically, but I promise that this information is quite literal.

The Griplands
Warriors are born and die each day in the Griplands. Combat is a way of life; it's required for survival in these lands where powerful beasts roam free and man has no brother but his blade, woman has no sister but her spear.

The Heartlands
My home continent. The most famous romancers and artists hail from these lands. Unfortunately, few survive long enough to see fame. In his youth, the fierce warrior Crotchet the Impaler united the barbarian tribes of this land under his sword. However, he is an aged king, and many young gladiators look to replace him.

The Headlands
The greatest minds of Moebius come from the Headlands-- the most powerful psionics and the most intelligent scholars. The people of this continent are feeble-bodied but have well-adjusted heads on their shoulders.

The Steplands
In the Steplands, a change of scenery is never more than seven miles distant. A single day's journey could take you through a swamp, over a mountain, and across a desert. Rugged adventurers and swashbuckling rogues call this land home.

The Winglands
The dragons and monster races of the world originate from the Winglands. While the lesser races are found on other continents of Moebius, they're the norm here, not the exception. The people of the spherical Moebius seem to think of the Winglands as a metaphor for all of your darkest and most brutal parts.

The Sunlands
Known as Hara to the isolationist natives of the region. The Sunlands are their own corner of the world, where balance is respected above all. Warriors and thieves trained here have mystical abilities, and it's said that some of the greatest delphics are engineering incredible things in these lands.

The Soullands
A perfectly circular land mass, few have adventured to this unknown place, and none have returned.

The Heliophant
Our planet is a ring that rotates around a central sun, and that sun is the Heliophant. Our own Mundane Egg hatched into a shining yellow bird, tremendous in size. It flew through the stars to the center of our world so that it could watch over us all, and it's the only god we know. Some have expressed interest in exploring space so that we might study the Heliophant from a closer distance.

Closing thoughts: these continents don't seem quite so well-defined on the spherical Moebius, as if things have been squished together. Some cities are mostly the same, but in different places. Some are gone completely. I'm still adjusting to this place-- perhaps some exploration is in order.
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[30 Apr 2006|05:07pm]

aegyptus
Now, is there a stereotypical Southern place that Jewel can be from?

And what gods are involved with this campaign? Are we going to be attached to any in particular? (Because I think it would be damn sweet if Jewel was some sort of approximation of Southern Baptist, too.)
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Experimental. [30 Apr 2006|05:33am]

kaorischild
[ mood | curious ]

Anyone can post here, if they want to be part of things, or if you want to elaborate on something within Moebius. Just have fun with it. Let's see where it goes.

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